![]() However, giving a gift on Venti's birthday will give a unique dialogue. Earlier this year, Pathea Games revealed My Time at Sandrock the official follow-up to My Time at Portia. Birthdays and festival days do not affect the relationship points gained.High quality gifts may provide one extra relationship point, depending on their sell price.The Special neutrals row of the table below only lists neutral items that give an increased reward compared to their base value. Every giftable item in the game has a base point value when gifted.My Time At Sandrock Bachelorette Guide My Time At Sandrock Farming Guide. Giving the same gift for two consecutive days may result in diminishing rewards (loved gifts become liked liked become neutral no change otherwise). Welcome to My Time at Sandrock, the 2nd MyTime game from Pathea Games. Higher relationship levels, including romantic involvement, also change Venti's dialogue. Venti may also comment about certain events or missions. ![]() Venti's dialogue may change every day and every season. Fun fact: The Ogoh-ogoh parade is a festive procession held annually in Bali, Indonesia (Where were from) During this event, giant papermâché sculptures, known as ogoh-ogoh, are paraded through the streets to ward off evil spirits before the Balinese New Year, known as Nyepi. Related: Early Access Impressions Of My Time At Sandrock Of the ten bachelors and six bachelorettes, all can build friendship through daily chats, gifting their favorite items, and completing commissions on the Commission Board. ![]() Chatting with Venti once a day can increase her relationship by 1 point subsequent chatting, on the same day, only results in the same conversation without any relationship gain. My Time At Sandrock is its own fully-fledged game, set in a wild-west-themed town that needs your help to save. This concludes the mission and Nia's visit to Sandrock.See Dialogue subpage for all Venti's dialogue.Ĭhat is a basic social interaction available at any relationship level. Just like My Time at Portia, the game takes place in a wholesome post-apocalyptic world a world where humans have successfully restarted civilization after, long ago, nearly destroying themselves through greed, unbridled technology, and warfare in a period they refer to as the The Age of Darkness. Nia runs into the train cart and waves goodbye to the player: If the player flirted with Nia and told her she would miss them, she whispers to them instead: If the player chose not to flirt with Nia and said she was welcome in Sandrock, Nia hugs them and leaves. ![]() But oh well, since its a post-apocalyptic world with less technology and stuff, I can see how the amount of knowledge he had to acquire to call himself a doctor could be smaller. The cutscene plays differently depending on the player's conversation choice during the previous mission. You would think that Fang, being a doctor, should be at least 28 or something, because in most countries medschool takes a looong time to finish. Hey, when I'm graduated, I'll come see you again, okay? So don't miss me too much!Ī cutscene starts with Nia saying goodbye to the player. Of My Time At Sandrock Of the ten bachelors and six bachelorettes. Please gather your belongings and board the train. Jensen is announcing the train's departure: There's no rush, we still have a little time. The Yakboy and his wife were really friendly, he sat me down and told me about his family history for what felt like eternity. Yeah it's all packed, don't worry! I went to where they sell it, the "Wandering Y!" Weird name for a ranch, haha. ![]()
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